Posts Tagged ‘Flash’

Writing Motion Detecting Apps in Flash for Android and iOS

Android and iOS devices have built-in motion detectors that enable programmers to capture the motion that occurs on a three-dimensional axis. This capability enables you to detect all sorts of user motions — tilting the phone, shaking back and forth, and rotating it in a circular fashion. This chapter introduces you to the Accelerometer and […]

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218 Wrox Books in Safari Books Online

As we announced recently, Wrox books are now in Safari. Already, the good folks at Safari have added 218 full Wrox books in Safari and they’re adding more constantly. For the month of May, Wrox marketing has passed along the good news from Safari that we’re authorized to offer you this great new offer to […]

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Using Sony Ericsson’s Project Capuchin Platform Services API in Flash Lite

The Project Capuchin Platform Services API library, which is referenced in this chapter, can be found at the Sony Ericsson Developers website at http://developer.sonyericsson.com. There you’ll also find demos of other mobile applications and tutorials and another cool community of developers. Project Capuchin Platform Services Overview “Project Capuchin is a bridging technology between Java ME […]

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Using Nokia’s S60 Platform Services API in Flash Lite Mobile

The S60 Platform Services API library, which is referenced here, can be found on the Forum Nokia Developers website at http://library.forum.nokia.com/. S60 Platform Services Overview The S60 Platform is the software platform specially created for mobile phones that runs on Symbian OS, one of the leading smartphone platforms in the world. You’ll frequently come across […]

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Accessing Mobile Device UI Components In Flash Lite: Soft Keys, Status Bar, and Progress Indicator

Using Soft Keys Soft keys are a common feature on the majority of mobile devices that do not have a dedicated touch screen interface. The Sony Ericsson soft key UI component contains three buttons and maps the key presses of the mobile device to the left soft key, right soft key and the enter key […]

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Using Mobile Device Capabilities in Flash Lite

Using Device Capabilities It’s important to consider which environment your mobile device application will run in, since not all devices running Flash Lite will have the exact same features. If you remember, the Sony Ericsson Aino and the Nokia E71 have different ways for users to interact with software applications. The E71 has a QWERTY […]

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