Posts Tagged ‘Mac’

Screen Layout: Emulating Apple Design in iPhone Safari Web Pages

Screen Layout: Emulating Apple Design By the time you have studied and evaluated the UI design of the built-in applications, you can begin to determine what parallels may exist with the type of application in which you are building. For applications that need to use a navigation list design, download one of the frameworks that […]

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Best Practices in iPhone UI Design

Best Practices in iPhone UI Design When you are designing for the iPhone, you should keep in mind several best practices: Remember the touch! Perhaps no tip is more critical in iPhone UI design than double-checking every design decision you make with the reality of touch input. For example, ESPN’s Podcenter, shown in Figure 4-14, […]

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Displaying Maps in iPad Applications and Monitoring Changes using the Map Kit

Displaying Maps and Monitoring Changes using the Map Kit The iPhone SDK 3.2 ships with the Map Kit framework, a set of libraries that work with the Google Mobile Maps Service. You can use the Map Kit to display maps within your iPad application, as well as to display your current location. In fact, you […]

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New DRM-Free ebook Bundle: 4 iPhone books for one value price

We’ve got another new ebook offering to share: iPhone and Mac Wrox e-Book Bundle: Safari WebKit for iPhone OS 3.0, iPhone SDK Objective-C, Mac OS X Snow Leopard Programming, Professional Xcode 3 This is an ebook "bundle" a collection of 4 ebooks packaged into 1 PDF for one value price. We found that our bundles […]

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Creating iPad Application Preferences

Creating iPad Application Preferences Creating application preferences for your iPad application is a pretty straightforward process. The process involves adding a resource called the Settings Bundle to your project, configuring a property list file, and then deploying your application. When your application is deployed, the application preferences are automatically created for you in the Settings […]

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Creating A Simple iPad Application Table View

Creating A Simple iPad Application Table View The best way to understand how to use a Table view in your iPad application is to create a new View-based Application project and then manually add a Table view to the view and wire it to a View Controller. That way, you understand the various building blocks of the […]

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iPad Application Development Outlets and Actions

Outlets and Actions One of the first things you need to understand in iPad programming is outlets and actions. If you are familiar with traditional programming languages such as Java or C#, this is a concept that requires some time to get used to — the concepts are similar, just that it is a different […]

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Exploring HTML 5 Media Elements for iPhone Safari Web Pages

Exploring HTML 5 Media Elements for iPhone Safari Web Pages Before iPhone OS 3.0, working with video inside of an iPhone Web app usually consisted of a simple link to a YouTube clip, which then launched the YouTube app. Because Safari on iPhone didn’t (and still doesn’t) support Flash video (FLV), there were few alternatives […]

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Detecting iPhone Touch Events

Detecting Touches Before you learn how to detect touches in your application, you first need to acquaint yourself with a few events that handle the detection of touches. You will then be able to know whether the user has single-tapped or double-tapped on your application and react accordingly. Time to get the engine rolling! Make […]

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iPhone Database Storage Using SQLite3

iPhone Database Storage Using SQLite3   For simple iPhone applications, you can write the data you want to persist to a simple text file. For more structured data, you can use a property list. For large and complex data, it is more efficient to store them using a database. The iPhone comes with the SQLite3 […]

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